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In article <3f2152fa$1@news.povray.org>,
"Tom Melly" <tom### [at] tomandlucouk> wrote:
> Can you elaborate? How/why is a bounded object still visible even when the
> bounding object does not intersect with it? I can think of a couple of
> possibilities, but in each case I can think of a reason why it wouldn't work
> if the code was logical FMHPOV*.
The code only cares about whether or not the bounding object was hit,
not about the distance of the hit. If, from the camera's point of view,
the bounding shape covers the image area of the object, the object will
be visible. It doesn't care if the bounding shape is actually in front
or behind the object. However, from the point of view of a light source
in the same scene, the bounding shape is nowhere near its object, so it
just doesn't see the object.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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