POV-Ray : Newsgroups : povray.general : clipped_by a textured object : Re: clipped_by a textured object Server Time
2 Nov 2024 07:27:20 EDT (-0400)
  Re: clipped_by a textured object  
From: Christopher James Huff
Date: 4 May 2004 10:25:28
Message: <cjameshuff-232C26.10244104052004@news.povray.org>
In article <409706ca$1@news.povray.org>,
 Eamon Caddigan <eca### [at] uiucedu> wrote:

> Just out of curiosity (and feel free to not waste your time answering
> this), why enforce the "no texture" rule for clipping objects anyway? I
> can think of plenty of reasons to clip by an object that's also drawn,
> and in my case (programically-created scene files), it would be pretty
> convenient. I tried to think of a good reason to insist that clip
> objects not be textured from POV-Ray's standpoint, but couldn't come up
> with anything.

No technical reason that it couldn't be done, but it would waste memory 
to store the texture for an object that will never be visible. 
Personally, I think it should let the memory be wasted for the time 
being, it would be less likely to be a problem.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.