POV-Ray : Newsgroups : povray.general : Using 3dSMax in Pov : Re: Using 3dSMax in Pov Server Time
5 Nov 2024 01:23:03 EST (-0500)
  Re: Using 3dSMax in Pov  
From: Christopher James Huff
Date: 7 Aug 2003 11:25:23
Message: <cjameshuff-229D8A.10235707082003@netplex.aussie.org>
In article <Xns### [at] 204213191226>,
 "Rafal 'Raf256' Maj" <spa### [at] raf256com> wrote:

> How can I import a .max file into .pov?
> Or how can I export from Max into some format that pov can read, or that 
> can be easly importend to Pov ?
> 
> I need only mesh shapes (but having some textures and/or light info 
> wouldn't hurt).

You export into something a converter program (see povray.org links 
page) can read, and convert it into a POV mesh.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.