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In article <38763706@news.povray.org>, "Paul Vanukoff"
<van### [at] primenetcom> wrote:
> Ok this is the final version of the scene. All I need to do is increase
> light source density to get remove banding and render with antialiasing.
> Is it still too dark? I may have to increase gamma. Thanks go to Chris
> Colefax for galaxy.inc used for the background.
It is bright enough here.
I like it. I don't have any idea what a bunch of rough finished routered
wooden cubes connected with chrome pipes are doing floating around in
outer space surrounded by nubulae, but I like it. :-)
One suggestion: don't touch the lights, but set ambient_light to 0 and
use MegaPOV radiosity. It would be nice with anti-aliasing, but that
would probably erase the stars.
--
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/
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