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In article <38EE7C5F.77360AFD@fcmail.com>, CMcCabe
<dea### [at] fcmailcom> wrote:
> I made this creature entirely with CSG and now don't really know what to
> do with him.
> I'd like to add fur or fuzz to him, but have no idea how.
> Anybody have suggestions for fur or fuzz or anything else?
If it is a mesh or if you can make a "dummy" mesh to control the hair
placement, you might be able to use the Compressed Mesh Macro File:
http://www.geocities.com/ccolefax/pcm.html
I think there was another example of using media to simulate fur on this
newsgroup, and you could also use the trace() function in MegaPOV to
place individual hairs.
--
Christopher James Huff - Personal e-mail: chr### [at] yahoocom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Web page: http://chrishuff.dhs.org/
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