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In article <389803C3.BB89C135@pacbell.net>, lin### [at] povrayorg
wrote:
> The effect looks promising but the black/white checker floor hurts the
> demonstration.
Well, I needed something that rendered fairly fast for my test renders,
and which gave different background colors so I could adjust the
transparency right...and I am actually more bothered by the fact that
the smoke is appearing from nowhere. :-)
I think the next thing I will do is use trace() to try to get it to move
around objects, and probably also add "attractors" which attract or
repel the particles, a sort of point gravity source.
--
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/
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