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In article <388635DF.33DB9BD7@erols.com>, John VanSickle
<van### [at] erolscom> wrote:
> Chris Huff wrote:
> >
> > Of course, for the purposes of this type of animation, the first gait
> > would be fine. And besides, I think it usually takes some adaptive
> > artificial intelligence to control the other kind.(anyone want to
> > program a neural net in POV-Ray?)
>
> Only if one is a glutton for long parse times...
Just use a bunch of media, focal blur, and several area lights to even
things out between parsing and rendering. You know, make the rendering
longer so the parse time isn't a problem any more... :-)
I was aware that a neural net would take a long time to parse if someone
managed to get one implemented in POV's scripting language, which is why
I put a smiley after that "suggestion". Wait a second, there isn't a
smiley there...what happened? I was sure I put one there...
--
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/
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