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In article <389450D9.D06D0F7A@usb.ve>, jac### [at] usbve wrote:
> ... with a little bit off color. Color was given with absorbing media.
> fade_distance was also used. Rendered in POV 3.1g.r2 with antialiasing
> depth set to 4 and threshold .150. It took 4 hours to render on a 266
> Mhz iMac. Hope you'll like it.
I would hate to have this fall on my foot or have someone throw it to
me-ouch!
It's an interesting object, I would like to see it with photons.(I
noticed some caustics on the ground, but they seem to have been done
with the caustics keyword in the official version.) Some more
surroundings might help too, even if just a couple cylinder-pillars and
boxes. The coloration is nice, very subtle.
--
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/
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