POV-Ray : Newsgroups : povray.unofficial.patches : Hot Asphalt (variable ior) : Re: Hot Asphalt (variable ior) Server Time
2 Sep 2024 06:14:26 EDT (-0400)
  Re: Hot Asphalt (variable ior)  
From: Chris Huff
Date: 29 Apr 2000 13:44:51
Message: <chrishuff_99-AB00F8.12475629042000@news.povray.org>
In article <390B1436.99D49861@yahoo.com>, ryan constantine 
<rco### [at] yahoocom> wrote:

> couldn't you make copies of the original object with the ior, break the
> copies up using csg difference into the parts with different ior values
> and then csg them together?  of course, this would only work well with
> simple geometries, but it would be something.

This might work, but you would have to set max_trace_level really high, 
and it would be very slow.

-- 
Christopher James Huff - Personal e-mail: chr### [at] yahoocom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://chrishuff.dhs.org/
TAG Web page: http://tag.povray.org/


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