POV-Ray : Newsgroups : povray.binaries.images : 00shield-hf-bw_cone : Re: 00shield-hf-bw_cone Server Time
3 Oct 2024 02:21:06 EDT (-0400)
  Re: 00shield-hf-bw_cone  
From: Chris Huff
Date: 25 Feb 2000 07:29:24
Message: <chrishuff_99-908E73.07305025022000@news.povray.org>
How did you do the height field in the background?
A couple guesses:
a modified image_map of a rendered image of the height field?
A slope-dependant texture which is transparent on parts with a low 
slope, but black on places with higher slope? Or the other way 
around?(depends on which direction you choose for the slope)
Or maybe a plain transparent texture and a low max_trace_level, so it 
stops early and makes black areas...?

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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