POV-Ray : Newsgroups : povray.binaries.images : Reflecting sphere on checkered isosurface (~50kbu) : Re: Reflecting sphere on checkered isosurface (~50kbu) Server Time
3 Oct 2024 00:29:40 EDT (-0400)
  Re: Reflecting sphere on checkered isosurface (~50kbu)  
From: Chris Huff
Date: 7 Mar 2000 04:29:45
Message: <chrishuff_99-8A72C5.04312707032000@news.povray.org>
In article <38c4c5d4@news.povray.org>, Nieminen Juha 
<war### [at] sarakerttunencstutfi> wrote:

>   Btw, is there some way to get a ramp wave function?

Yes, by using pigment functions. Someone really should add int() and 
float() to the isosurface functions...or are they already supported?
Anyway, I would suggest you try using multiple gradient patterns, that 
should give the effect you are looking for. I think someone posted an 
example of this...

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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