POV-Ray : Newsgroups : povray.binaries.images : Fake the Fire : Re: Fake the Fire Server Time
3 Oct 2024 15:10:01 EDT (-0400)
  Re: Fake the Fire  
From: Chris Huff
Date: 30 Jan 2000 17:31:06
Message: <chrishuff_99-3BFF46.17315230012000@news.povray.org>
In article <3894b995@news.povray.org>, "Toni Bratincevic" 
<tbr### [at] barokfoihr> wrote:

> Yes, this is the similar technique used in games and it has problems with
> reflections, but It will serve very well in most situations is static
> pictures. You gave me now the idea to implement switch which can be used
> for switching between real 3D objects + media and this 'fake' solution.
> Hmm...
> lot's of work for this night. ;-)

Maybe instead of a single disk for each "particle" use 3 disks, one for 
each axis. This would not be perfect, but might make the problems with 
reflections and refraction less apparent and might be good for 
fire/smoke at a distance.

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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