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In article <39173967$1@news.povray.org>, "Thorsten Froehlich"
<tho### [at] trf de> wrote:
> Hmm, and what about objects in a mirror?
It depends on the filter...the most realistic way to do this seems to be
to make a glow effect around extremely bright areas. This would work
fine in a mirror. Otherwise, you should probably use emitting media,
which also works in a mirror. If you use a per-object glow filter,
reflections won't work, and neither will refracted portions.
How could this be done without a post_process filter, and without media?
They seem to be the only solutions, and they work pretty well...maybe
some more stuff from POV-AFX could be added, though.
Do you really think adding a "glow" component to colors is the best way
to do it?
--
Christopher James Huff - Personal e-mail: chr### [at] yahoo com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Personal Web page: http://chrishuff.dhs.org/
TAG Web page: http://tag.povray.org/
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