POV-Ray : Newsgroups : povray.newusers : modeling programs : Re: modeling programs Server Time
6 Sep 2024 00:19:28 EDT (-0400)
  Re: modeling programs  
From: Chris Huff
Date: 13 Jan 2000 13:06:25
Message: <chrishuff_99-0FB87A.13064413012000@news.povray.org>
In article <slr### [at] zero-ppslocaldomain>, 
sjl### [at] ndirectcouk wrote:

> I've tried modellers, Moray twice each time for about two days, but 
> couldn't 
> get to grips with it,  and I've tried Spatch twice and read all the 
> tutorials
> but those lines on the screen just confuse me.  My hat's off to those who
> have such an ability with modellers.  
> 
> So it's hand code for me all the way.

I am the same way, using a modeller for me is like manipulating the 
scene through keyholes using long sticks. :-)
I can't get a good grasp of the 3D nature of the scene, because the 
limited number of ways to view and edit the data. I probably could use a 
modeller if it used 3D glasses and VR gloves to manipulate the parts. Or 
if it offered much better and more direct camera control than any 
modeller I have tested and an organized way of representing the raw 
scene code(so you didn't have to use it like a modeller). But for now I 
stick to hand coding. And besides, I like macros and loops.

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


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