In article <38aa7e1b@news.povray.org>, Nieminen Juha
<war### [at] sarakerttunen cs tut fi> wrote:
> : - reflection-map
> : -> the current reflections are to perfect. Current scenes seems
> : much
> : to clean!
>
> Wouldn't blurred reflection just do it?
I believe what he wants is a way to vary the amount of reflection
according to a pattern without having to use a texture_map. A finish_map
should be sufficient for this, though...
--
Chris Huff
e-mail: chr### [at] yahoo com
Web page: http://chrishuff.dhs.org/
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