POV-Ray : Newsgroups : povray.binaries.images : proximity/blur pattern finally adjusted : Re: proximity/blur pattern finally adjusted Server Time
16 Aug 2024 14:24:51 EDT (-0400)
  Re: proximity/blur pattern finally adjusted  
From: Christopher James Huff
Date: 7 Mar 2002 12:28:44
Message: <chrishuff-FF13AD.12285407032002@netplex.aussie.org>
In article <ioge8ukobdf0e5u0rh8ec9dgpkeo18m0r7@4ax.com>,
 W?odzimierz ABX Skiba <abx### [at] babilonorg> wrote:

> Inside/outside - remember it's pattern/function so I don't use trace at all

Then it won't work for "any finite object". For example, it won't work 
for triangles or bezier patches. Or rather, it would work, but by the 
definition of the effect, the result will always be 0, because those 
shapes have no volume.
And why doesn't it work for infinite shapes? Seems like it'd just not be 
as well optimized, it would think it is always inside the bounding box.

-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/


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