POV-Ray : Newsgroups : povray.binaries.images : Displace warp/gradient pattern (27+31k) : Re: Displace warp/gradient pattern (27+31k) Server Time
19 Aug 2024 00:24:58 EDT (-0400)
  Re: Displace warp/gradient pattern (27+31k)  
From: Chris Huff
Date: 20 Feb 2001 06:36:42
Message: <chrishuff-F92225.06360420022001@news.povray.org>
In article <3A92344F.46672CDA@gmx.de>, Christoph Hormann 
<chr### [at] gmxde> wrote:

> I also wrote a warp_pattern using a warp directly, but i did not yet 
> check for any difference in speed.  

I almost wrote that pattern...does it just take the length of the warp 
vector?
I don't think the difference in speed will be very significant.


> I don't think 'grad' is that bad, because in mathematics  
> grad( f(x,y,z) )
> stands for the gradient vector.  

Oh, ok...I didn't know it was a word used in mathematics.


> - Maybe a slope pattern that works for any specified object and not only
> for the object it is applied to. 

I don't understand what you mean...

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.