POV-Ray : Newsgroups : povray.beta-test : [std include] floats as vectors : Re: [std include] floats as vectors Server Time
30 Jul 2024 02:27:54 EDT (-0400)
  Re: [std include] floats as vectors  
From: Christopher James Huff
Date: 17 Jan 2002 18:17:16
Message: <chrishuff-F03E98.18180817012002@netplex.aussie.org>
In article <vkhd4uoppr1vl1f6k0fvgnbhqbece3k7cb@4ax.com>,
 W?odzimierz ABX Skiba <abx### [at] babilonorg> wrote:

>    #local A=A+0*x;
>    #local B=B+0*x;

I had intended to work around this problem by using

#local A = A + o;

in all those macros, but never got around to it...

No reason to use things like "*< 1, 1, 1>" or "+ 0*x" when "o" (for 
"origin") is defined in consts.inc as < 0, 0, 0>. ;-)

-- 
 -- 
Christopher James Huff <chr### [at] maccom>


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