POV-Ray : Newsgroups : povray.unofficial.patches : Material{} in mesh2 ? : Re: Material{} in mesh2 ? Server Time
1 Sep 2024 18:16:52 EDT (-0400)
  Re: Material{} in mesh2 ?  
From: Chris Huff
Date: 21 Dec 2000 12:48:02
Message: <chrishuff-F020CD.12491121122000@news.povray.org>
In article <3A41CEFA.D396F67E@inapg.inra.fr>, Gilles Tran 
<tra### [at] inapginrafr> wrote:

> It doesn't accept material{} instead of texture{}.
> In a regular mesh statement, you can use material{} and it does work
> properly (media makes nice ghostly Poser figures).

But (from looking at the source) it seems that it will take a material 
or interior with no problems when it is texturing the whole mesh, not as 
part of the texture list or individual triangles. This was what I was 
talking about...

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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