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In article <3adc4434@news.povray.org>, Geoff Wedig
<wed### [at] darwin epbi cwru edu> wrote:
> Gack! Anyone have a good method for doing rain that doesn't involve
> millions of drops? :/
Media, and some partially transparent boxes closer up. I've thought
about the possibility of using isosurfaces, but never tried it...
Maybe create some meshes, each with a couple hundred or thousand
raindrops, and distribute many copies of them through the scene.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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