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In article <3a417d34@news.povray.org>, "Dave Blandston"
<gra### [at] earthlinknet> wrote:
> Please! I think this is a very useful macro - it really adds a lot to
> scenes where text plays a prominent role.
When it works right. The "sharp corners" part, you know...I'm trying to
think of a good way to automatically make a mesh out of a text object,
which could solve this problem, but I don't think it can be done very
well in plain POV-Script.
> BTW - sorry I forgot to mention to y'all that Chris' code was posted
> in the advanced users group. :)
And a slightly updated version(computes the proper bounding, takes the
font file as a parameter) is in povray.text.scene-files.
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
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