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In article <3958d5fb@news.povray.org>, Warp <war### [at] tagpovrayorg>
wrote:
> If I try to render this (in my Solaris compile of MegaPov 0.5), it
> causes a segmentation fault:
When does it happen? In parsing?
Try this instead:
box {<-4,-4, 0>, < 4, 4, 0>
pigment {function {noise3d(x,y,z)}
color_map {[0 rgb 0][1 rgb 1]}
}
finish {ambient 1}
}
I have had trouble with this sort of thing before, I just always use the
parameters.
--
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
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