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In article <3a1e53fd@news.povray.org>, Warp <war### [at] tag povray org>
wrote:
You declared your pigment as:
#declare ObjectFunc =
function {
pigment {boxed
color_map {[0 rgb 1][0 rgb 0][1 rgb 0]}
}
}
What are you expecting this color_map to result in? It starts out as
white, but goes to black in 0 distance and ends in black, basically a
black pigment...isosurfaces require a smoothly varying function. My
guess is you want either this:
color_map {[0 rgb 1][1 rgb 0]}
or something similar to this:
color_map {[0 rgb 1][0.5 rgb 0][1 rgb 0]}
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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