POV-Ray : Newsgroups : povray.newusers : Sharp edges to illumination : Re: Sharp edges to illumination Server Time
5 Sep 2024 18:22:45 EDT (-0400)
  Re: Sharp edges to illumination  
From: Chris Huff
Date: 26 Oct 2000 16:44:24
Message: <chrishuff-DFF1DF.15472226102000@news.povray.org>
In article <39F86351.C143C1C2@spiritone.com>, Josh English 
<eng### [at] spiritonecom> wrote:

> It's nice that it works, unfortunatly the shadows are also important. 
> What I tried to do was place an identical sphere bounded by the light 
> source to get my shadow back, and it creates the shadowline artifact 
> again... grrr.

Did you make sure the "shadow sphere" was slightly smaller in radius 
than the "real" sphere? If they have the same size and position, 
coincident surfaces can cause a problem.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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