|
|
In article <39818882@news.povray.org>, "Thorsten Froehlich"
<tho### [at] trfde> wrote:
> This implies that someone forgot to add the proper promotion code to
> do it for these in the parser...
And that someone would be me...oops!
Well,it shouldn't be too hard to follow the texture code and add
interior_texture support...
BTW, I don't think it works with blobs or per-triangle mesh textures,
either...and the blobs are probably the only thing I have any chance at
all of understanding enough to add it to.
--
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
Post a reply to this message
|
|