|
![](/i/fill.gif) |
In article <3a13b5e8$1@news.povray.org>, "Anders Haglund"
<sto### [at] hotmail com> wrote:
> Has anyone tried to compile Povray with VectorC? (www.codeplay.com)
> Would be nice to see if it could speed things up a litle.
Vector processing features like MMX and 3D-Now only work for integer or
single precision float values. POV-Ray uses mostly double precision
floats, and can not benefit very much from these features.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
Post a reply to this message
|
![](/i/fill.gif) |