POV-Ray : Newsgroups : povray.newusers : How to make a cloudy, dull interior? : Re: How to make a cloudy, dull interior? Server Time
4 Sep 2024 20:18:41 EDT (-0400)
  Re: How to make a cloudy, dull interior?  
From: Christopher James Huff
Date: 28 Aug 2002 18:24:23
Message: <chrishuff-D89C74.18233828082002@netplex.aussie.org>
In article <3d6b0102@news.povray.org>, "Tim Nikias" <tim### [at] gmxde> 
wrote:

> Scattering is pretty slow, and I don't know if its
> overkill for that kind of object. Sticking to a mix
> of absorption and emission (emission to get a
> certain color, absorption to lose background color)
> might do as well, and AFAIK, absorption and emission
> are calculated quicker than scattering (because they're
> light- and self-independant)...

The light interaction is the reason I suggested scattering, a 
combination of absorbing and emitting media won't give the same effect. 
It is slower, but with a constant density it isn't too bad, and it is 
the most realistic way to do it.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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