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In article <3aae1467@news.povray.org>, Geoff Wedig
<wed### [at] darwin epbi cwru edu> wrote:
> It was a mistake on my part, because I (stupidly) assumed that a normal
> takes a normal_map. I don't know why I thought that, since a pigment
> doesn't take a pigment_map, nor a texture a texture_map, but I did.
Um, a normal *can* take a normal_map. A pigment can take a pigment_map,
and a texture can take a texture_map. No finish_map, though...
And their syntaxes are all consistent...a normal_map takes normal stuff,
a pigment_map takes pigment stuff, and a texture_map takes texture stuff.
The slope_map is just more like a color_map than a pigment_map, it
interpolates between slopes, not normals, like the color_map
interpolates between colors instead of pigments.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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