POV-Ray : Newsgroups : povray.binaries.images : Clay Piranha WIP1 (34kbbu) : Re: Clay Piranha WIP1 (34kbbu) Server Time
19 Aug 2024 04:17:48 EDT (-0400)
  Re: Clay Piranha WIP1 (34kbbu)  
From: Chris Huff
Date: 2 Mar 2001 07:48:44
Message: <chrishuff-D47529.07470402032001@news.povray.org>
In article <3A9F5FAB.EC816B6E@gmx.de>, Christoph Hormann 
<chr### [at] gmxde> wrote:

> I think that could approximately be done by using a pigment_map
> construction or a function pigment combining both patterns, not totally
> sure about it though.

I don't think so...well, you could do it all by hand, but it would be 
extremely tedious, even using the blob_pigment feature. A modification 
of the displace warp would be faster and tremendously easier.


> > Also, the ability to use a spline as a "float_map" instead
> > of a pigment.
> 
> Could you explain more detailed?

The displace warp uses the gradient of the grayscale value of the color 
of a pigment to determine the direction and amount of warping to do. 
Instead of taking a pigment (pattern + color_map), it will be able to 
take a pattern and spline, and get the float value directly instead of 
converting colors to floats. In other words, using a spline {} as a 
"float_map {}", mapping float values to pattern values.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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