POV-Ray : Newsgroups : povray.programming : Adding a new object : Re: Adding a new object Server Time
28 Jul 2024 08:25:28 EDT (-0400)
  Re: Adding a new object  
From: Christopher James Huff
Date: 5 Aug 2002 17:43:51
Message: <chrishuff-D1FC98.16334605082002@netplex.aussie.org>
In article <3D4EC82C.C892E71F@hotmail.com>,
 John VanSickle <evi### [at] hotmailcom> wrote:

> First, incorporate quadrilaterals into the mesh object.  This would
> make polygon modelling simpler.

That wouldn't really be a primitive, just an addition to the mesh 
syntax. Probably quite easy, just look at how it parses triangles and 
add code to parse a quad instead, splitting it into two triangles to add 
to the mesh.


> Second, a recursive object (ie, a fractal).

Like an L-system? That would be very interesting...I haven't done 
anything with them. Not sure how useful it would be though.

-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.