POV-Ray : Newsgroups : povray.programming : Feature Idea: Rotational Coordinants : Re: Feature Idea: Rotational Coordinants Server Time
28 Jul 2024 14:26:10 EDT (-0400)
  Re: Feature Idea: Rotational Coordinants  
From: Chris Huff
Date: 21 Sep 2000 07:16:43
Message: <chrishuff-C9BD29.06184821092000@news.povray.org>
In article <39C9CDF1.6AD63974@hotmail.com>, Pabs <pab### [at] hotmailcom> 
wrote:

> When I first heard of the proximity pattern I wondered why U didn't do it
> this way in the first place.

Because it is more difficult this way. :-)


> You'll find out next week **probably** (I H8 deadlines)- basically 
> just takes the normal a point on an object, turns it into a ray & 
> traces as per usual.
> I may post an image on p.b.i tomorrow of one using a bicubic_patch.

So it uses the surface of the object to determine where the rays go? 
Sounds interesting...

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.