POV-Ray : Newsgroups : povray.unofficial.patches : Material{} in mesh2 ? : Re: Material{} in mesh2 ? Server Time
2 Sep 2024 00:17:51 EDT (-0400)
  Re: Material{} in mesh2 ?  
From: Chris Huff
Date: 3 Jan 2001 20:48:27
Message: <chrishuff-C6FA32.20495703012001@news.povray.org>
In article <slr### [at] fwicom>, ron### [at] povrayorg 
wrote:

> But you can't.  POV only knows to calculate media because it thinks it's
> leaving an area of one media and entering an area of the other.  There 
> is no way to distinguish between the case you mention and the case of 
> hitting another object completely enclosed in the first object,

Ah, I see what you mean...it would only work with well-behaved meshes 
that don't have any portion of the surface of other objects in their 
interior...that is a problem.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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