|
![](/i/fill.gif) |
In article <39a24c89@news.povray.org>, "Thorsten Froehlich"
<tho### [at] trf de> wrote:
> Yes, if you have the memory resources to burn. And POV-Ray isn't
> exactly the most memory efficient program already. Or, in general,
> imagine the programmers of the embedded system in your mobile phone
> would use resources that carelessly.
I don't think many people run raytracers on cell phones. :-)
POV shouldn't waste memory without reason, but there should be a
compromise point...
Of course, I was really abusing recursion in that tree macro, many of
the levels could have been done with a loop within the macro, with
recursion only done for branching. It still might be a good idea to have
a recursion limit of 128 or so, or even make it user-adjustable, maybe
through global_settings(or a new language_settings block).
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
Post a reply to this message
|
![](/i/fill.gif) |