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In article <3caf79c9$1@news.povray.org>,
"Sir Charles W. Shults III" <aic### [at] cflrrcom> wrote:
> Yes, this is a first step test of the macros and their results. I had
> the ambient set high enough to make out the details all around. I
> wanted to be certain of seeing what the textures and parts would look
> like before going to my final settings. Once I have the mechanical
> placement and arrangement worked out, I will put everything back to a
> dull finish and maybe even a negative ambient to heighten the
> shadows.
If you just need lighting for details, try a light_source at the camera
position. This shows a lot more detail and contrast, because you still
get shading from surfaces at different angles instead of a flat "base
level" of illumination, but everything visible from the camera is
illuminated.
--
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/
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