POV-Ray : Newsgroups : povray.binaries.images : water : Re: water Server Time
2 Oct 2024 08:16:46 EDT (-0400)
  Re: water  
From: Chris Huff
Date: 26 Jun 2000 14:47:59
Message: <chrishuff-BF6A5B.13523026062000@news.povray.org>
In article <3957745E.545F243B@student.uni-siegen.de>, Markus Becker 
<mar### [at] studentuni-siegende> wrote:

> I guess that the reality would be gone then. Because you'ld
> have to move the different scales of the MF at different speeds
> (is this possible?)

I don't think so...the different frequencies/scales should take care of 
it. It isn't an actual simulation of water anyway, so it doesn't really 
matter...as long as it looks good. :-)

-- 
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/


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