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<jbe### [at] enst fr> wrote:
> The easiest solution (at least if you're using unix) is to download
> mPov and use emission mehtod 2. The not-so-easy solution is to add an
> absorbing media, see the mPov page for an example of this method (and an
> explanation of why emission method 2 is better).
Another reason your method is better: if you have a patterned and
colored density instead of a grayscale one, you will need to specify
multiple media statements with different density colors instead of
putting both emitting and absorbing in one. This is even worse than the
case you showed, with a grayscale density. Of course, using separate
media statements *is* more powerful, just harder to do what is usually
wanted...
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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