POV-Ray : Newsgroups : povray.newusers : Normals in Pov : Re: Normals in Pov Server Time
5 Sep 2024 20:21:06 EDT (-0400)
  Re: Normals in Pov  
From: Chris Huff
Date: 19 Jul 2000 10:42:00
Message: <chrishuff-AB58C8.09423219072000@news.povray.org>
In article <39756bd0@news.povray.org>, Warp <war### [at] tagpovrayorg> 
wrote:

> Chris Huff <chr### [at] maccom> wrote:
> : I think the bug fix was added in 3.1b along with some double-illuminate 
> : stuff:
> : "Fixed average normal bug and other normal flipping problems"
> 
>   But flipping the normal vector of a (non-smooth) triangle is NOT a bug! 
>   It's the right behaviour.

Umm, that's why it was added. Flipping the normal is the bug fix I was 
talking about. Before, it wasn't done, and sometimes caused problems. :-)

-- 
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/


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