Assuming you are using the 3.5 beta:
There is a macro in the standard includes (transforms.inc) that will
reorient an object or texture to a certain vector, this will probably do
what you want. And if you don't need 3D text, you could use the object
pattern to put the lettering in the actual texture of the triangle.
For 3.1/MegaPOV: there are various reorient macros floating around. With
3.1 you are stuck with objects, but MegaPOV also has the object pattern.
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Christopher James Huff <chr### [at] maccom>
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