|
|
In article <3A5B59E7.CE989B48@gmx.de>, Christoph Hormann
<chr### [at] gmxde> wrote:
> That looks great, what kind of formula generates those surfaces?
It simply recursively divides the triangles into 3 triangles with a new
point at the center, and moves the center point in a direction along the
normal of the triangle. The two vaguely sphere-like objects had a
positive displacement, the one that looks like an engraved tetrahedron
had a small negative displacement.
Another method, which I am going to try soon, would divide the triangles
into 4 parts, one center and 3 corner triangles, but the method I used
for these keeps the edges of the original shape intact.
> IMO they would look nice when made transparent, with refraction, photons,
I almost did that...but I was focusing more on the geometry than the
surroundings and texturing.
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
<><
Post a reply to this message
|
|