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In article <3a65b58a@news.povray.org>, Warp <war### [at] tagpovrayorg>
wrote:
> The tesselation patch makes a
> Parse_Object_Mods((OBJECT*)tesselationMesh)
> after creating the mesh.
> I don't know if that's what you mean.
I think he is asking if the tesselated mesh will "inherit" the texture
and other attributes of the original object. Something to think about,
but I think it is sufficient to only do the geometry.
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
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