POV-Ray : Newsgroups : povray.programming : Parsing an object : Re: Parsing an object Server Time
28 Jul 2024 18:19:01 EDT (-0400)
  Re: Parsing an object  
From: Chris Huff
Date: 17 Jan 2001 11:14:00
Message: <chrishuff-99590C.11150317012001@news.povray.org>
In article <3a65b58a@news.povray.org>, Warp <war### [at] tagpovrayorg> 
wrote:

>   The tesselation patch makes a 
>   Parse_Object_Mods((OBJECT*)tesselationMesh)
> after creating the mesh.
>   I don't know if that's what you mean.

I think he is asking if the tesselated mesh will "inherit" the texture 
and other attributes of the original object. Something to think about, 
but I think it is sufficient to only do the geometry.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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