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In article <3dd8b526@news.povray.org>,
Thomas Willhalm <tho### [at] uni-konstanzde> wrote:
> I used a similar approach for my disco ball. However, I simply put spot
> lights next to the surface of the disco ball. This saves you from using
> an array. An image, a short animation and source can be found in my
> raytracing gallery at http://www.grafik.willhalm.de/ . Be aware that the
> scene was written for povray 3.0 (or was it 3.1?).
A more 3.5 way of doing it would probably be to use projected_through to
get the spotlights to have square outlines. This technique would have
less overhead than photons, but only works for flat mirrors.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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