POV-Ray : Newsgroups : povray.unofficial.patches : UV-mapping of bicubic patches not working in 0.6a : Re: UV-mapping of bicubic patches not working in 0.6a Server Time
1 Sep 2024 20:16:55 EDT (-0400)
  Re: UV-mapping of bicubic patches not working in 0.6a  
From: Chris Huff
Date: 11 Nov 2000 07:50:24
Message: <chrishuff-8E97B1.07503211112000@news.povray.org>
In article <3a0d3d1d@news.povray.org>, Warp <war### [at] tagpovrayorg> 
wrote:

>   This works fine with megapov 0.5a (the bicubic patch has a checker 
>   pigment applied to it) but in megapov 0.6a the bicubic patch is 
>   just white:

UV-mapping of bicubic patches changed between the two versions. I think 
it is explained under "8.6.4. Other changes related to UV mapping" in 
the MegaPOV manual.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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