POV-Ray : Newsgroups : povray.programming : Parsing an object : Re: Parsing an object Server Time
28 Jul 2024 12:37:00 EDT (-0400)
  Re: Parsing an object  
From: Chris Huff
Date: 17 Jan 2001 09:49:08
Message: <chrishuff-8D3D07.09501117012001@news.povray.org>
In article <3a65a971@news.povray.org>, Warp <war### [at] tagpovrayorg> 
wrote:

>       CASE (OBJECT_ID_TOKEN)
>         Object = Token.Data;
>       END_CASE

I don't have the source code open right now, but if the object data 
sticks around past the parse stage, this will be a problem. You should 
probably use Parse_Object(), as Ron said...then just delete it when you 
aren't using it any more.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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