POV-Ray : Newsgroups : povray.binaries.images : New Slime-POV feature: function camera : Re: New Slime-POV feature: function camera Server Time
14 Aug 2024 09:27:05 EDT (-0400)
  Re: New Slime-POV feature: function camera  
From: Christopher James Huff
Date: 10 Nov 2002 15:02:08
Message: <chrishuff-8CCD53.15015110112002@netplex.aussie.org>
In article <3dceb5d6$1@news.povray.org>, "Slime" <slm### [at] slimelandcom> 
wrote:

> I dunno. I think pigments would be harder to work with. If POV-Ray supported
> vector functions, I'd definitely use them, but right now this seems like the
> best way to do it. I like the idea of integrating it with Chris' G patch,
> but that will have to wait until his patch is finished.

Not really. If you get it working with vector functions, it will work 
just by adding the G patch. In the meantime, though awkward, vector 
functions such as pigment functions would work.

Another thing that should be easy to add would be a vector function that 
uses 3 functions directly. A bit hackish and not a good substitute for 
real vector functions, but easy to do and would make things more 
consistent than having to write code for handling 3 float functions 
every time.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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