POV-Ray : Newsgroups : povray.unofficial.patches : Diffuse==0 on edges of step functions in isosurfaces : Re: Diffuse==0 on edges of step functions in isosurfaces Server Time
1 Sep 2024 22:15:06 EDT (-0400)
  Re: Diffuse==0 on edges of step functions in isosurfaces  
From: Chris Huff
Date: 18 Sep 2000 08:55:08
Message: <chrishuff-860503.07570818092000@news.povray.org>
In article <39C600D1.36F21F0B@my-dejanews.com>, 
gre### [at] my-dejanewscom wrote:

> The irony, Chris, is that it fails where the normal calculation is a 
> no-brainer: you've got a straight edge there. 

A no-brainer for you, but the computer doesn't know it is a surface, it 
only knows about a point on a ray and differences in a density function.
If the normal is the main problem, tracing three rays could help 
calculate the correct normal. Of course, the normal calculation would be 
1/3rd as fast...

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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