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In article <3A24299D.80382AB5@gmx.de>, Christoph Hormann
<chr### [at] gmx de> wrote:
> I have not tried it yet, but i thought it would need too many blob
> components to fill up all holes.
Depends...I went as high as 50000 components with no trouble for a
simple scene I am doing, and I am now using 20000. I haven't tried a
grid formation yet.
I think random placement gives better looking results, though a bit
lumpier, right now my biggest problem is getting it not to overhang
edges too much.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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