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In article <3dcc161e@news.povray.org>, Simon Adameit <gom### [at] gmxde>
wrote:
> There are ways to directly render a point cloud, without creating a mesh
> or other surface.
I am aware of that, the simplest is to just draw the points. He hasn't
asked about anything like that, he specifically asked for mesh or
"wireframe" output, and seems to believe that having points on the
surface automatically means you have a mesh. Unless you are going to use
some kind of volumetric rendering, point clouds can not be raytraced
without first being processed into a mesh or some other object. This
processing is difficult, and the resulting surface doesn't always match
the original very closely. Point cloud data won't be of much help for
any of the things he has asked about, especially the partial data you
would get from the first intersections.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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