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In article <3A0D82A3.37D5D7CF@free.fr>, Nicolas Calimet
<pov### [at] freefr> wrote:
> Yes I thought about doing exactly the same, maybe in 3 minutes
> instead of 5 ;-)
Well, I had to find and decipher block_area_light() before I could
start... ;-)
> That's why I think it should (or may ?) be included in POV 3.5...
> Only thing is at least to test if it's actually valuable.
I will ask about it.
> > I doubt this would be helpful...it would be equivalent to averaging one
> > image using area lights with several images without area lights.
> I'm not sure this will be this kind of result... but I'm maybe
> wrong.
No, you are right...I thought you were talking about using point lights
for the extra samples.
> > something that would probably require a complete
> > redesign and rewrite of that entire portion of the code.
>
> Hehehehe maybe for POV 4.0 ?
Maybe... :-)
> Actually only the antialias method 2 can work properly.
Why is that?
> I also use it for focal blur since it helps a little bit to reduce
> the grainy effect.
Hmm, I thought focal blur replaced ordinary anti-aliasing...but looking
at the manual again, it only says AA isn't needed, not that it won't be
done.
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
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