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In article <39C0B1E0.46D13BBB@reading.ac.uk>, Michael Andrews
<M.C### [at] readingacuk> wrote:
> Hi Folks,
>
> Gilles' post on p.a-u a few days ago got me thinking about variable
> scale patterns. His implementation was elegant but doesn't work away
> from the origin of the texture. So I decided to create one which would
> be consistent anywhere.
The displacement warp might be useful for this...my most recent version
includes the ability to push the texture toward/away from the brightest
parts of the control pigment. It only needs one call to the pigment
being displaced, and 6 calls to the control pigment(to figure out the
direction and distance to push the point.
--
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/
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