POV-Ray : Newsgroups : povray.unofficial.patches : Find edges post process & real vectors : Re: Find edges post process & real vectors Server Time
1 Sep 2024 20:17:26 EDT (-0400)
  Re: Find edges post process & real vectors  
From: Chris Huff
Date: 20 Nov 2000 17:36:41
Message: <chrishuff-7CA5E2.17370320112000@news.povray.org>
In article <3A190F57.223A8EDF@hlavacek-partner.cz>, Disnel 
<dis### [at] hlavacek-partnercz> wrote:

> How about use normal vector to surface and assing, that resulting
> contour of object will be perpendicular to normal vector's projection
> into image plane? (Just an idea, don't know, if I'am right).

I have no idea what you are trying to say...


> And how about edge between two CSG objects?

CSG objects work the same as any other objects. Why should they be any 
different?

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

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