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In article <3A190F57.223A8EDF@hlavacek-partner.cz>, Disnel
<dis### [at] hlavacek-partner cz> wrote:
> How about use normal vector to surface and assing, that resulting
> contour of object will be perpendicular to normal vector's projection
> into image plane? (Just an idea, don't know, if I'am right).
I have no idea what you are trying to say...
> And how about edge between two CSG objects?
CSG objects work the same as any other objects. Why should they be any
different?
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
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